deck Cards:
pile
Dutch!
Dutch!
Results
Controls
Power Cards
Card Points
Dutch Rules
Audio
Controls
- Memorize your two revealed cards at the start of the game. Press the green button "Start" to start the game.

- It is your turn when your side of the table is flashing.

- Click on the deck to draw.
(given it's your turn)

- Double click on your own cards to play them. (given the pile isn't empty)

- Double click on the computer's cards to play them. (given the pile isn't empty)

- Click on the yellow "Dutch" button to call Dutch!

- Click on the orange "End Turn" button to end your turn.

- After playing a SEVEN, click on one of your cards to look at it.

- After playing an EIGHT, click on one of the computer's cards to look at it.

- After playing a TEN, that is if you decide to switch, click on one of your cards and the computer's cards to switch them.

Power Cards

- Player can look at one of their own cards.

- Player can look at one card from an opponent.

- Player can can switch a card between themselves and any opponent OR between two opponents. Not an obligation!

Card Points
Ace | 1p
Two | 2p
Three | 3p
Four | 4p
Five | 5p
Six | 6p
Seven | 7p
Eight | 8p
Nine | 9p
Ten | 10p
Jack | 10p
Queen | 10p
Black King | 13p (spades or clubs)
Red King | -3p (hearts or diamonds)
Joker | 0p
Dutch Rules
Welcome to the game Dutch!

This project will only focus on 2 players, the user and the computer.

This is a memory game.
The main goal is to get rid of your cards for you to win.
Each card has a point number associated to it, your objective is to have the least amount of points.

Start by shuffling the deck of 54 cards.

The game starts by giving each player 4 cards facing down. This is known as the hand. The cards should be arranged in a rectangular fashion.
Each player has the chance to take a look at their two bottom cards and to memorize them, they may do so only once.

When every player has had the chance to take a look at their two bottom cards, the game may begin!

The game is played in a turned-based fashion. The player to the left of the dealer starts their turn.

The player has two choices whenever their turn arises.
- Draw a card
- Call Dutch (We'll get back to this later)

The player can draw a card, and should do so in a secretive manner.
The player will look at the drawn card and choose their next move.
They can either switch one of their cards (in their hand) with the drawn card, and play the switched card by placing it face up on the pile (in the middle of the table, now empty since it is the first play) OR play directly the drawn card by placing it face up on the pile.

After the player has played, the next player situated to the left begins their turn, and so forth.

At any point during the game, independent of whose turn it is, a player may decide to get rid of a card, or multiple of their cards. Whatever the last card was added to the pile, any equivalent card from any player's hand can be played.

For example, let's say Player 1 drew a card (5 of spades) and played it (placing it on the pile), Player 3 knows that he currently has a 5 in his hand, he can play that 5 (by also placing it on the pile). This way, Player 3 has gotten "rid" of a card by reducing his hand from four cards to three.
If Player 3 mistakenly thought it was a 5, but actually it was another card, he returns his card to his hand, draws a card without looking at it and places it in his hand, giving himself an extra card.

A player can play a card from another player (use case of the 8, which lets you look at one random card from an opponent) by following the same rules as above. If played correctly, the player then gives one of his cards to the player that has gotten their card played. If played incorrectly, the player then draws a card without looking at it for himself and places it in his own hand.

Calling Dutch means you think you have the least amount of points.
You can only call Dutch if it is your turn and you didn't draw a card.
No one else can call Dutch if someone has already called Dutch.
After you call Dutch, you DO NOT draw a card and the game continues for one last round. Whenever it is your turn again, everyone turns over their cards and the one with the least amount of points, wins!

It is automatic Dutch, whenever it is a players turn and they do not have any cards left in their hand.
If someone is empty handed and Dutch has already been called, their turn is skipped.

Have fun! :)
Audio
Main theme